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» Virtual Classes and Their Implementation
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TEI
2012
ACM
331views Hardware» more  TEI 2012»
14 years 3 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
197
Voted
VLSID
2009
IEEE
170views VLSI» more  VLSID 2009»
16 years 8 months ago
Code Transformations for TLB Power Reduction
The Translation Look-aside Buffer (TLB) is a very important part in the hardware support for virtual memory management implementation of high performance embedded systems. The TLB...
Reiley Jeyapaul, Sandeep Marathe, Aviral Shrivasta...
IV
2009
IEEE
187views Visualization» more  IV 2009»
16 years 2 months ago
Dynamic Mapping of Raster-Data for 3D Geovirtual Environments
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
Matthias Trapp, Jürgen Döllner
205
Voted
ASAP
2008
IEEE
110views Hardware» more  ASAP 2008»
16 years 2 months ago
Design space exploration of a cooperative MIMO receiver for reconfigurable architectures
Cooperative MIMO is a new technique that allows disjoint wireless communication nodes (e.g. wireless sensors) to form a virtual antenna array to increase bandwidth, reliability an...
Shahnam Mirzaei, Ali Irturk, Ryan Kastner, Brad T....
IEEEARES
2008
IEEE
16 years 2 months ago
A Framework for Proactive Fault Tolerance
Fault tolerance is a major concern to guarantee availability of critical services as well as application execution. Traditional approaches for fault tolerance include checkpoint/r...
Geoffroy Vallée, Kulathep Charoenpornwattan...