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CHINZ
2006
ACM
16 years 1 months ago
Virtual and augmented reality as spatial ability training tools
Virtual reality (VR) and augmented reality (AR – overlaying virtual objects onto the real world) offer interesting and wide spread possibilities to study different components of...
Andreas Dünser, Karin Steinbügl, Hannes ...
NETGAMES
2006
ACM
16 years 1 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
NETGAMES
2006
ACM
16 years 1 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
OZCHI
2006
ACM
16 years 1 months ago
Estimating virtual touchscreen for fingertip interaction with large displays
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
Kelvin Cheng, Masahiro Takatsuka
VEE
2006
ACM
116views Virtualization» more  VEE 2006»
16 years 1 months ago
Relative factors in performance analysis of Java virtual machines
Many new Java runtime optimizations report relatively small, single-digit performance improvements. On modern virtual and actual hardware, however, the performance impact of an op...
Dayong Gu, Clark Verbrugge, Etienne M. Gagnon