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VRML
2010
ACM
15 years 10 months ago
SpiderGL: a JavaScript 3D graphics library for next-generation WWW
Thanks to the WebGL graphics API specification for the JavaScript programming language, the possibility of using the GPU capabilities in a web browser without the need for an ad-...
Marco Di Benedetto, Federico Ponchio, Fabio Ganove...
220
Voted
CG
2004
Springer
15 years 6 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...
ICIP
2002
IEEE
16 years 8 months ago
Fitting smooth surfaces to scattered 3D data using piecewise quadratic approximation
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
Hélio Pedrini, Murilo Vicente Gonçal...
ICPR
2006
IEEE
16 years 7 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
195
Voted
3DIM
1999
IEEE
15 years 11 months ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...