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CGF
2008
161views more  CGF 2008»
15 years 6 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
INFOVIS
2002
IEEE
15 years 11 months ago
A Hybrid Layout Algorithm for Sub-Quadratic Multidimensional Scaling
Many clustering and layout techniques have been used for structuring and visualising complex data. This paper is inspired by a number of such contemporary techniques and presents ...
Alistair Morrison, Greg Ross, Matthew Chalmers
165
Voted
HICSS
2007
IEEE
144views Biometrics» more  HICSS 2007»
16 years 21 days ago
The Indicator Browser: A Web-Based Interface for Visualizing UrbanSim Simulation Results
Abstract— UrbanSim is a large scale land use and transportation simulator that models the possible long-term effects of different policies on urban regions. The output is present...
Yael Schwartzman, Alan Borning
165
Voted
AVI
1996
15 years 7 months ago
A visual interface for synchronous collaboration and negotiated transactions
: This paper introduces a visual interface for computer-supported cooperative work (CSCW). The interface is an extension of the editor interface of ESCHER, a prototype database sys...
Lutz Michael Wegner, Manfred Paul 0002, Jens Thamm...
ICMI
2003
Springer
164views Biometrics» more  ICMI 2003»
15 years 11 months ago
A visually grounded natural language interface for reference to spatial scenes
Many user interfaces, from graphic design programs to navigation aids in cars, share a virtual space with the user. Such applications are often ideal candidates for speech interfa...
Peter Gorniak, Deb Roy