It seems likely that humans build internal models of objects that they explore haptically, and that the complexity of an internal model is not necessarily associated with complex ...
This paper addresses the problem of computing the trajectory of a camera from sparse positional measurements that have been obtained from visual localisation, and dense differenti...
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
Abstract. To convert an interlaced video into a progressive one effectively, de-interlacing techniques have been developed. However, existing de-interlacing techniques can not per...
This paper presents a postprocessing technique based on the theory of projections onto convex sets (POCS) to reduce the blocking artifacts in low bit rate BDCT-coded images. In the...
Yoon Kim, Chun-Su Park, Kyunghun Jang, Sung-Jea Ko