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AIIDE
2008
15 years 10 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
269
Voted
ASSETS
2008
ACM
15 years 9 months ago
Computer vision-based clear path guidance for blind wheelchair users
We describe a system for guiding blind and visually impaired wheelchair users along a clear path that uses computer vision to sense the presence of obstacles or other terrain feat...
Volodymyr Ivanchenko, James Coughlan, William Gerr...
182
Voted
ATAL
2008
Springer
15 years 9 months ago
A new approach to cooperative pathfinding
In the multi-agent pathfinding problem, groups of agents need to plan paths between their respective start and goal locations in a given environment, usually a two-dimensional map...
M. Renee Jansen, Nathan R. Sturtevant
AUSDM
2008
Springer
271views Data Mining» more  AUSDM 2008»
15 years 9 months ago
Classification of Brain-Computer Interface Data
In this paper we investigate the classification of mental tasks based on electroencephalographic (EEG) data for Brain Computer Interfaces (BCI) in two scenarios: off line and on-l...
Omar AlZoubi, Irena Koprinska, Rafael A. Calvo
246
Voted
BPM
2008
Springer
192views Business» more  BPM 2008»
15 years 9 months ago
Trace Clustering in Process Mining
Process mining has proven to be a valuable tool for analyzing operational process executions based on event logs. Existing techniques perform well on structured processes, but stil...
Minseok Song, Christian W. Günther, Wil M. P....