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SI3D
2005
ACM
16 years 1 months ago
Level-of-detail representation of bidirectional texture functions for real-time rendering
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung...
SIGGRAPH
1997
ACM
15 years 11 months ago
Recovering high dynamic range radiance maps from photographs
We present a method of recovering high dynamic range radiance maps from photographs taken with conventional imaging equipment. In our method, multiple photographs of the scene are...
Paul E. Debevec, Jitendra Malik
RT
1997
Springer
15 years 11 months ago
Interactive Common Illumination for Computer Augmented Reality
: The advent of computer augmented reality (CAR), in which computer generated objects mix with real video images, has resulted in many interesting new application domains. Providin...
George Drettakis, Luc Robert, Sylvain Bougnoux
SIGGRAPH
1993
ACM
15 years 11 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
CVPR
2010
IEEE
15 years 7 months ago
Illumination compensation based change detection using order consistency
We present a change detection method resistant to global and local illumination variations for use in visual surveillance scenarios. Approaches designed thus far for robustness to...
Vasu Parameswaran, Maneesh Singh, Visvanathan Rame...