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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 11 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
CHI
1996
ACM
15 years 11 months ago
Silk from a Sow's Ear: Extracting Usable Structures from the Web
In its current implementation, the World-Wide Web lacks much of the explicit structure and strong typing found in many closed hypertext systems. While this property has directly f...
Peter Pirolli, James E. Pitkow, Ramana Rao
ICPR
2010
IEEE
15 years 11 months ago
Improving Undersampled MRI Reconstruction Using Non-Local Means
Obtaining high quality images in MR is desirable not only for accurate visual assessment but also for automatic processing to extract clinically relevant parameters. Filtering-bas...
Ganesh Adluru, Tolga Tasdizen, Ross Whitaker, Edwa...
CANDT
2009
15 years 11 months ago
Analyzing (social media) networks with NodeXL
We present NodeXL, an extendible toolkit for network overview, discovery and exploration implemented as an add-in to the Microsoft Excel 2007 spreadsheet software. We demonstrate ...
Marc A. Smith, Ben Shneiderman, Natasa Milic-Frayl...
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
15 years 11 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...