Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...
A requirement common to most dynamic vision applications is the ability to track objects in a sequence of frames. This problem has been extensively studied in the past few years, ...
Octavia I. Camps, Hwasup Lim, Cecilia Mazzaro, Mar...
We address the problem of using external rotation information with uncalibrated video sequences. The main problem addressed is, what is the benefit of the orientation information ...
We present a model-based method for accurate extraction of pedestrian silhouettes from video sequences. Our approach is based on two assumptions, 1) there is a common appearance t...
Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...