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AUIC
2006
IEEE
16 years 1 months ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
ESCIENCE
2006
IEEE
16 years 1 months ago
A Synchronous Multimedia Annotation System for Secure Collaboratories
In this paper, we describe the Vannotea system - an application designed to enable collaborating groups to discuss and annotate collections of high quality images, video, audio or...
Ronald Schroeter, Jane Hunter, Jonathon Guerin, Im...
SAINT
2006
IEEE
16 years 1 months ago
Cross-Cultural Study of Avatar Expression Interpretations
Avatars are increasingly used to express our emotions in our online communications. Such avatars are based on the assumption that avatar expressions are interpreted universally am...
Tomoko Koda, Toru Ishida
ASSETS
2006
ACM
16 years 1 months ago
Dynamically adapting GUIs to diverse input devices
Many of today’s desktop applications are designed for use with a pointing device and keyboard. Someone with a disability, or in a unique environment, may not be able to use one ...
Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li
ECLIPSE
2006
ACM
16 years 1 months ago
JASPER: an Eclipse plug-in to facilitate software maintenance tasks
Recent research has shown that developers spend significant amounts of time navigating around code. Much of this time is spent on redundant navigations to code that the developer ...
Michael J. Coblenz, Andrew Jensen Ko, Brad A. Myer...
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