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PROFES
2005
Springer
16 years 23 days ago
Mega Software Engineering
Abstract. In various fields of computer science, rapidly growing hardware power, such as high-speed network, high-performance CPU, huge disk capacity, and large memory space, has ...
Katsuro Inoue, Pankaj K. Garg, Hajimu Iida, Ken-ic...
ISF
2006
161views more  ISF 2006»
15 years 7 months ago
Capturing and reusing knowledge in engineering change management: A case of automobile development
The development of complex products, such as automobiles, involves engineering changes that frequently require redesigning or altering the products. Although it has been found that...
Hong Joo Lee, Hyung Jun Ahn, Jong Woo Kim, Sung Jo...
P2P
2009
IEEE
189views Communications» more  P2P 2009»
16 years 2 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni
FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
16 years 15 days ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
INFOCOM
2000
IEEE
15 years 11 months ago
Traffic Engineering Using Multiple Multipoint-to-Point LSPs
Traffic engineering aims to optimize the utilization of existing network resources for load balance and failure recovery, and these are to be accomplished in a scalable fashion. Th...
Hiroyuki Saito, Yasuhiro Miyao, Makiko Yoshida