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PVLDB
2008
83views more  PVLDB 2008»
15 years 6 months ago
Clustera: an integrated computation and data management system
This paper introduces Clustera, an integrated computation and data management system. In contrast to traditional clustermanagement systems that target specific types of workloads,...
David J. DeWitt, Erik Paulson, Eric Robinson, Jeff...
GROUP
2010
ACM
15 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
IPPS
2010
IEEE
15 years 5 months ago
Improving the performance of Uintah: A large-scale adaptive meshing computational framework
Abstract--Uintah is a highly parallel and adaptive multiphysics framework created by the Center for Simulation of Accidental Fires and Explosions in Utah. Uintah, which is built up...
Justin Luitjens, Martin Berzins
CLEIEJ
2010
15 years 4 months ago
Design, Implementation and Use of a Remote Network Lab with Multiple Users Support as an Aid Teaching Computer Networks
This article presents the design, implementation and use of a remote network lab with multiple users support as an aid to teaching computer networks. The purpose is to enable mult...
Marco Aravena Vivar, Cristian Rodriguez, Andres Ra...
ICASSP
2011
IEEE
14 years 11 months ago
Sparse common spatial patterns in brain computer interface applications
The Common Spatial Pattern (CSP) method is a powerful technique for feature extraction from multichannel neural activity and widely used in brain computer interface (BCI) applicat...
Fikri Goksu, Nuri Firat Ince, Ahmed H. Tewfik