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VRST
2006
ACM
16 years 1 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
DRMTICS
2005
Springer
16 years 1 months ago
The Australian Sony PlayStation Case: How Far Will Anti-circumvention Law Reach in the Name of DRM?
This chapter overviews the legal issues arising from the modification of the Sony PlayStation console under Australian Copyright Law - the so called anti-circumvention provisions....
Brian Fitzgerald
SIGCOMM
2004
ACM
16 years 29 days ago
Locating internet bottlenecks: algorithms, measurements, and implications
The ability to locate network bottlenecks along end-to-end paths on the Internet is of great interest to both network operators and researchers. For example, knowing where bottlen...
Ningning Hu, Erran L. Li, Zhuoqing Morley Mao, Pet...
WMASH
2004
ACM
16 years 29 days ago
Smart edge server: beyond a wireless access point
Wireless access at cafes, airports, homes and businesses have proliferated all over the globe with several different Wireless Internet Service Providers. Similarly, digital media ...
Geetha Manjunath, Tajana Simunic, Venkatesh Krishn...
ECAI
2004
Springer
16 years 28 days ago
Vision-Language Integration in AI: A Reality Check
Abstract. Multimodal human to human interaction requires integration of the contents/meaning of the modalities involved. Artificial Intelligence (AI) multimodal prototypes attempt...
Katerina Pastra, Yorick Wilks