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» XMT-GPU: A PRAM Architecture for Graphics Computation
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145
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ICPP
2008
IEEE
16 years 27 days ago
XMT-GPU: A PRAM Architecture for Graphics Computation
The shading processors in graphics hardware are becoming increasingly general-purpose. We test, through simulation and benchmarking, the potential performance impact of replacing ...
Thomas M. DuBois, Bryant Lee, Yi Wang, Marc Olano,...
190
Voted
TOMACS
1998
140views more  TOMACS 1998»
15 years 6 months ago
Technical Note: A Hierarchical Computer Architecture Design and Simulation Environment
architectures at multiple levels of abstraction, encompassing both hardware and software. It has five modes of operation (Design, Model Validation, Build Simulation, Simulate Syste...
Paul S. Coe, Fred W. Howell, Roland N. Ibbett, Lau...