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SIGGRAPH
1995
ACM
15 years 10 months ago
Cellular texture generation
We proposean approachfor modeling surfacedetails such as scales, feathers, or thorns. These types of cellular textures require a representation with more detail than texture-mappi...
Kurt W. Fleischer, David H. Laidlaw, Bena L. Curri...
SIGGRAPH
1995
ACM
15 years 10 months ago
Modeling surfaces of arbitrary topology using manifolds
We describe an extension of B-splines to surfacesof arbitrary topology, including arbitrary boundaries. The technique inherits many of the properties of B-splines: local control, ...
Cindy Grimm, John F. Hughes
SIGGRAPH
1995
ACM
15 years 10 months ago
Specializing shaders
We have developed a system for interactive manipulation of shading parameters for three dimensional rendering. The system takes as input user-defined shaders, written in a subset ...
Brian K. Guenter, Todd B. Knoblock, Erik Ruf
SIGGRAPH
1995
ACM
15 years 10 months ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen
SIGGRAPH
1995
ACM
15 years 10 months ago
Image metamorphosis using snakes and free-form deformations
This paper presents new solutions to the following three problems in image morphing: feature specification, warp generation, and transition control. To reduce the burden of featu...
Seungyong Lee, Kyung-Yong Chwa, Sung Yong Shin