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BMVC
2002
15 years 10 months ago
The Geometry of Dynamic Scenes - On Coplanar and Convergent Linear Motions Embedded in 3D Static Scenes
In this paper, we consider structure and motion recovery for scenes consisting of static and dynamic features. More particularly, we consider a single moving uncalibrated camera o...
Adrien Bartoli
176
Voted
CG
2002
Springer
15 years 7 months ago
A Small Go Board Study of Metric and Dimensional Evaluation Functions
The difficulty to write successful 19x19 go programs lies not only in the combinatorial complexity of go but also in the complexity of designing a good evaluation function containi...
Bruno Bouzy
167
Voted
CA
2002
IEEE
16 years 13 days ago
Removing Tetrahedra from a Manifold Mesh
One of the most important task in surgical simulation is the ability to cut volumetric organs. Several algorithms have already been described but none of them can actually maintai...
Clement Forest, Hervé Delingette, Nicholas ...
175
Voted
CCGRID
2002
IEEE
16 years 13 days ago
A Malleable-Job System for Timeshared Parallel Machines
Malleable jobs are parallel programs that can change the number of processors on which they are executing at run time in response to an external command. One of the advantages of ...
Laxmikant V. Kalé, Sameer Kumar, Jayant DeS...
185
Voted
CLUSTER
2002
IEEE
16 years 13 days ago
Reliable Blast UDP: Predictable High Performance Bulk Data Transfer
High speed bulk data transfer is an important part of many data-intensive scientific applications. This paper describes an aggressive bulk data transfer scheme, called Reliable Bl...
Eric He, Jason Leigh, Oliver T. Yu, Thomas A. DeFa...