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TON
2008
125views more  TON 2008»
15 years 6 months ago
Two techniques for fast computation of constrained shortest paths
Abstract-- Computing constrained shortest paths is fundamental to some important network functions such as QoS routing, which is to find the cheapest path that satisfies certain co...
Shigang Chen, Meongchul Song, Sartaj Sahni
162
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CGF
2005
111views more  CGF 2005»
15 years 6 months ago
Temporally Coherent Irradiance Caching for High Quality Animation Rendering
In rendering of high quality animations that include global illumination, the final gathering and irradiance caching are considered standard procedures. However, the computational...
Miloslaw Smyk, Shin-ichi Kinuwaki, Roman Durikovic...
TSP
2008
158views more  TSP 2008»
15 years 6 months ago
High-Speed VLSI Implementation of 2-D Discrete Wavelet Transform
This paper presents a systematic high-speed VLSI implementation of the discrete wavelet transform (DWT) based on hardware-efficient parallel FIR filter structures. High-speed 2-D D...
Chao Cheng, Keshab K. Parhi
196
Voted
TSP
2008
126views more  TSP 2008»
15 years 6 months ago
HOS-Based Semi-Blind Spatial Equalization for MIMO Rayleigh Fading Channels
In this paper we concentrate on the direct semi-blind spatial equalizer design for MIMO systems with Rayleigh fading channels. Our aim is to develop an algorithm which can outperf...
Zhiguo Ding, Tharmalingam Ratnarajah, Colin Cowan
202
Voted
TSP
2008
147views more  TSP 2008»
15 years 6 months ago
Decentralized Activation in Dense Sensor Networks via Global Games
Decentralized activation in wireless sensor networks is investigated for energy-efficient monitoring using the theory of global games. Given a large number of sensors which can ope...
V. Krishnamurthy