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VC
2010
197views more  VC 2010»
15 years 1 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
CORR
2010
Springer
39views Education» more  CORR 2010»
15 years 4 months ago
Non-redundant random generation from weighted context-free languages
We address the non-redundant random generation of k words of length n from a context-free language. Additionally, we want to avoid a predefined set of words. We study the limits of...
Yann Ponty
195
Voted
HIPEAC
2010
Springer
16 years 4 months ago
Low-Overhead, High-Speed Multi-core Barrier Synchronization
Whereas efficient barrier implementations were once a concern only in high-performance computing, recent trends in core integration make the topic relevant even for general-purpos...
John Sartori, Rakesh Kumar
CVPR
2010
IEEE
16 years 3 months ago
Boundary Learning by Optimization with Topological Constraints
Recent studies have shown that machine learning can improve the accuracy of detecting object boundaries in images. In the standard approach, a boundary detector is trained by mini...
Viren Jain, Benjamin Bollmann, Bobby Kasthuri, Ken...
DASFAA
2010
IEEE
179views Database» more  DASFAA 2010»
16 years 1 months ago
Scalable Splitting of Massive Data Streams
Scalable execution of continuous queries over massive data streams often requires splitting input streams into parallel sub-streams over which query operators are executed in paral...
Erik Zeitler, Tore Risch