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digra 2005
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DIGRA
2005
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Abstract of Dynamic Range: When Game Design and Narratives Unite
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Dominic Arsenault
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The design of narrative as an immersive simulation
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Renata Gomes
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Video games: A significant cognitive artifact of contemporary youth culture
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Lyn Henderson
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Game Styles, Innovation, and New Audiences: An Historical View
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Greg Costikyan
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Playing Through: the Future of Alternative and Critical Game Projects
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Patrick Crogan
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