We examine the stereo correspondence problem in the presence of slanted scene surfaces. In particular, we highlight a previously overlooked geometric fact: a horizontally slanted ...
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
When a host image is watermarked multiple times by the same algorithm collisions can occur. This makes it difficult for an image to host multiple watermarks. But this hosting is n...
The code is a (good, in my opinion) implementation of a segmentation engine based on normalised cuts (a spectral clustering algorithm) and a pixel affinity matrix calculation algor...
In this paper we propose and test an action recognition algorithm in which the images of the scene captured by a significant number of cameras are first used to generate a volumet...