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2010
ACM
15 years 5 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
GROUP
2010
ACM
15 years 5 months ago
Why it works (when it works): success factors in online creative collaboration
Online creative collaboration (peer production) has enabled the creation of Wikipedia and open source software (OSS), and is rapidly expanding to encompass new domains, such as vi...
Kurt Luther, Kelly E. Caine, Kevin Ziegler, Amy Br...
HAIS
2010
Springer
15 years 5 months ago
Reducing Dimensionality in Multiple Instance Learning with a Filter Method
In this article, we describe a feature selection algorithm which can automatically find relevant features for multiple instance learning. Multiple instance learning is considered a...
Amelia Zafra, Mykola Pechenizkiy, Sebastián...
HUC
2010
Springer
15 years 5 months ago
Exploring inter-child behavioral relativity in a shared social environment: a field study in a kindergarten
A kindergarten is an interesting community of young children. The children continuously share their interactions and experiences, and grow along similar developmental stages. In t...
Inseok Hwang, Hyukjae Jang, Lama Nachman, Junehwa ...
HVEI
2010
15 years 5 months ago
No-reference image quality assessment based on localized gradient statistics: application to JPEG and JPEG2000
This paper presents a novel system that employs an adaptive neural network for the no-reference assessment of perceived quality of JPEG/JPEG2000 coded images. The adaptive neural ...
Hantao Liu, Judith Redi, Hani Alers, Rodolfo Zunin...
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