In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
: In a component-based development process the selection of components is an activity that takes place over multiple lifecycle phases that span from requirement specifications thro...
This paper presents a study on the Grade-of-Service (GoS) differentiation of static resource allocation in lightpath routed WDM networks, where lightpath requests between node pai...
James Yiming Zhang, Jing Wu, Gregor von Bochmann, ...
The objective of this paper is to extend, in the context of multicore architectures, the concepts of tile algorithms [Buttari et al., 2007] for Cholesky, LU, QR factorizations to t...