We demonstrate how access control models and policies can be represented by using term rewriting systems, and how rewriting may be used for evaluating access requests and for provi...
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Increasingly, learning environments are opening the learner model to the user it represents. This paper describes a study in which students were able to create their own presentati...
ns to define the abstract modelling language that determines the structure of the models that are to be used a two-step meta-modelling approach turned out as most adequate. In the ...
We study the extraction of characteristics of user behavior in video session encoded as stochastic matrices of finite Markov chain. These behaviors are clustered using a dissimil...