Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
In previous works, Juba and Sudan [6] and Goldreich, Juba and Sudan [4] considered the idea of "semantic communication", wherein two players, a user and a server, attemp...
ABSTRACT Digital computer networks represent a disruptive technology, with the potential to create or destroy economic value in established industries. These opportunities and chal...
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
With the proliferation of the computer Cloud, new software delivery methods were created. In order to build software to fit into one of these models, a scalable, easy to deploy st...