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MUM
2005
ACM
164views Multimedia» more  MUM 2005»
16 years 1 months ago
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple...
Paul Föckler, Thomas Zeidler, Benjamin Bromba...
185
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NETGAMES
2005
ACM
16 years 1 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
NETGAMES
2005
ACM
16 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
PADS
2005
ACM
16 years 1 months ago
Simulating Realistic Packet Routing without Routing Protocols
A fundamental requirement for any network simulation environment is the realistic forwarding of packets from a source to a destination in the simulated topology. The routing decis...
George F. Riley, Dheeraj Reddy
PADS
2005
ACM
16 years 1 months ago
Routing Worm: A Fast, Selective Attack Worm Based on IP Address Information
Most well-known Internet worms, such as Code Red, Slammer, and Blaster, infected vulnerable computers by scanning the entire Internet IPv4 space. In this paper, we present a new s...
Cliff Changchun Zou, Donald F. Towsley, Weibo Gong...
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