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DIGRA
2005
Springer
16 years 25 days ago
Simulating the Storytelling Qualities of Life: Telling Stories with the Sims
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
Satu Heliö
DIGRA
2005
Springer
16 years 25 days ago
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations.
Like many massively-multiplayer role-playing games, Final Fantasy XI is a persistent world with a heroic fantasy setting. This paper discusses fictive player identities, and descr...
William Huber
DIGRA
2005
Springer
16 years 25 days ago
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle
From a cultural history and game theoretical perspective my work focuses on the relationship between the fantasy subculture, fantasy role-playing games and the daily life of their...
Marinka Copier
DIGRA
2005
Springer
16 years 25 days ago
Liberal Sims?: Simulated Difference and the Commodity of Social Diversity
This paper outlines how representations of gender, sexuality, race and ethnicity intersect with strategies of late capitalism in The Sims, arguably the most popular video game of ...
A. Brady Curlew
DIGRA
2005
Springer
16 years 25 days ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
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