—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
— This paper describes an area-efficient mixed-signal implementation of synapse-based long term plasticity realized in a VLSI1 model of a spiking neural network. The artificial...
— Cellular simultaneous recurrent neural network has been suggested to be a function approximator more powerful than the MLP’s, in particular for solving approximate dynamic pr...
— The nature of digital content is undergoing a radical transformation due to the growing infusion of user-generated content. Users that generate content have a strong motivation...