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SBBD
2004
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15 years 8 months ago
FramePersist: An Object Persistence Framework for Mobile Device Applications
Traditional requirements for persistence layers do not consider limitations of the development platforms available for mobile devices. In order to facilitate the development of ap...
Katy C. P. Magalhães, Windson V. Carvalho, ...
SERP
2004
15 years 8 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
IJCAI
2003
15 years 8 months ago
On the Foundations of Expected Expected Utility
Intelligent agents often need to assess user utility functions in order to make decisions on their behalf, or predict their behavior. When uncertainty exists over the precise natu...
Craig Boutilier
SERP
2004
15 years 8 months ago
A Petri Net Based Software Architecture for UAV Simulation
This paper presents a Petri net-based hierarchical architecture for multiple Unmanned Aerial Vehicle (UAV) simulations in order to facilitate rapid prototyping via visual modeling...
Dianxiang Xu, Priti Borse, Ken Grigsby, Kendall E....
IJCAI
2003
15 years 8 months ago
Protocol Conformance for Logic-based Agents
An agent communication protocol specifies the “rules of encounter” governing a dialogue between agents in a multiagent system. In non-cooperative interactions (such as negoti...
Ulrich Endriss, Nicolas Maudet, Fariba Sadri, Fran...