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ROBVIS
2001
Springer
114views Robotics» more  ROBVIS 2001»
15 years 11 months ago
A Wavelet-Based Algorithm for Height from Gradients
This paper presents a wavelet-based algorithm for height from gradients. The tensor product of the third-order Daubechies’ scaling functions is used to span the solution space. ...
Tiangong Wei, Reinhard Klette
161
Voted
IJCNN
2000
IEEE
15 years 11 months ago
An Incremental Growing Neural Network and its Application to Robot Control
This paper describes a novel network model, which is able to control its growth on the basis of the approximation requests. Two classes of self-tuning neural models are considered...
A. Carlevarino, R. Martinotti, Giorgio Metta, Giul...
DATE
2004
IEEE
89views Hardware» more  DATE 2004»
15 years 10 months ago
Improved Symoblic Simulation by Dynamic Funtional Space Partitioning
In this paper, we provide a flexible and automatic method to partition the functional space for efficient symbolic simulation. We utilize a 2-tuple list representation as the basi...
Tao Feng, Li-C. Wang, Kwang-Ting Cheng, Chih-Chan ...
OMER
2001
15 years 8 months ago
A Model-Based Approach for Automotive Software Development
: Integrated model-based specification techniques facilitate the definition of seamless development processes for electronic control units (ECUs) including support for domain speci...
Peter Braun 0003, Martin Rappl
JGTOOLS
2008
98views more  JGTOOLS 2008»
15 years 6 months ago
Efficient GPU-Based Texture Interpolation using Uniform B-Splines
Abstract. This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any l...
Daniel Ruijters, Bart M. ter Haar Romeny, Paul Sue...